Social Deduction:
McCarthyism:
A social deduction game built upon the idea of zero information and only reading people and social engineering. The ruleset is purposefully weak and there is reasonable likelihood of all players being on the same side. In person play is highly preferred but an online client is included here. Current Rules are included on the document on the right. Contact me here if you want to playtest.
TTRPG + MTG combat Engine:
Combat is played similair to the mtg variant "Archenemy". Everything is currently under construction. Contact me here if you want to playtest.
There are two versions of this game:
Call of cthuluu-esque: This game has two main colors one corresponding to sneak and the other to adrenaline. A third less common color corresponds to use of ancient magic.
DnD-esque: this game has four main colors corresponding to the original classes: fighter, rogue, wizard, and cleric. Color pairs correspond to the other given classes. A fifth color may be needed.